Plenitude is part of an ongoing experiment in algorithmic, ambient and abstract cinema. From a chaotic graphic ground a simple visual gestalt gradually assumes form before progressively erasing itself.
The work explores and exploits the liminal territories of figure and ground, presence and absence, persistence and change.
Image and sound tracks were generated by simple algorithms designed by the artist.
The soundtrack was generated algorithmically in conversation with the emerging visual field, also produced algorithmically.
1960 | Wigan, UK
I am an artist, designer, researcher and academic based at King Mongkut's University of Technology Thonburi.
Throughout the 1980’s I worked as a video artist and designer in London.
During the last five or so years, a series of longstanding personal experiments with algorithmic imaging – some of them born in early encounters with computational media in the 1980’s – began to take on more substantial and challenging forms, gradually becoming a large body of digital prints, videos and audio-visual installations of which PLENITUDE is one small component.