Drift Following the Seam

Drift Following the Seam
Maik Perfahl
3'45'' cgi colour
2015 | Austria
Punto y Raya Festival 2016

The short film started as a dialogue between Maik Perfahl and Robert Schwarz, based upon the weird auditive spaces from Robert Schwarz’s composition Drift Following The Seam, of which the visual counterpart evolves in one year of experiments with path-tracing engines. Maik Perfahl finally found the accurate chaotic vividness in one algorithm called “Metropolis Light Transport”. He began to shape the stage with moving lights and bending the space with various deformers. By going back and forth from chaos to physical order, the animation is a dark experimental simulation of nature, packed into a dream-like and noisy mechanical stage.
The final shortfilm is the unedited output of the simulation.

The soundpiece Drift Following The Seam is a composition from Schwarz's Album “The Scale Of Things”, (gruenrecorder) distantly rooted in musique concrète, disclosing an uncanny, multi-layered sonic universe of its own.


Author
Maik Perfahl
Maik Perfahl
> Director

1976 | Linz, Austria


Maik Perfahl studied architecture at the Technical University of Vienna and is a founding member of MOSTLIKELY.

Drifting between Architecture, Design and 3D Computer graphics, he creates conceptual renderings, designs and animations. For over 10 years he's had the opportunity to work on big and small scale projects with companies like Ogilvy, JVM, Philips, Coca Cola, DeluganMeissl and many more. On the other hand, he is strongly involved in the Austrian CG and 3D communities like IGCG and PIXEL Vienna, supporting the local industry and teaching 3D computer graphics at the school "Die Graphische".

As co-founder of MOSTLIKELY DESIGN he is responsible for everything related to 3D computer aided design. Together with his partner Wolfgang List they give lectures and workshops all around the world since the success of the paper animal lampshades. His artistic work is focused on animation which evolve through a playful misuse of today's 3D computer graphics techniques, trying to find and express the emotion within the machine.


Lives in Vienna, Austria.   +info